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the Sandman said:
Click here!

A cute little time waster. :D
You're not kidding!
It was cute though. I just love how the little guy keeps waving at you.
Really showed some imagination for sure. At least I saved the little guys planet. The applause was appreciated after a puzzle to. ;)
 

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'05 Expedition
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Somebody's going to have to explain this one to me.

All I got was "Oh NO!" and then a bunch of guys in a rice paddy saying "bing" every time I clicked on them.

Oh yeah, the crack pipe can be used as a key to unlock the contraption that starts the rope on the pulleys.

That's about all I can get!
 

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'05 XLR
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1,698 Posts
Discussion Starter #4
Elvis said:
Somebody's going to have to explain this one to me.

All I got was "Oh NO!" and then a bunch of guys in a rice paddy saying "bing" every time I clicked on them.

Oh yeah, the crack pipe can be used as a key to unlock the contraption that starts the rope on the pulleys.

That's about all I can get!
Instructions for completion.

SPOILER: STOP READING NOW IF YOU WANT TO TRY THIS YOURSELF!!

Scene 1 - Home Rock.

Click observatory tower to activate telescope.

Animation - Crash alert!

Scene 2 - Incoming rock.


Click fallen rope to repair ski lift.
Click pipe to begin smoking.
Click pipe again to drop it.
Click pipe a third time to use as key.
Click button on control box to activate ski lift. You will be hoisted to the top.
Click sign post twice to point it to the left.
Click peasant in your path on the ridge to make her move.
Click traveler to begin skiing before peasant returns.

Scene 3 - Fishing.


Click float to real in fish.
Click lizards to throw them from cliff face.
Wait for fish bone to be thrown from window and for bird to start pecking.
Click bird to make it fly away. You will hitch a ride.

Scene 4 - Cliff top.


Click wheel 4 times to crank up large rock tower.
Click hole in smaller lower left rock tower to extend bridge and grow flowers.
Click hole near top of cliff face to release bees to feed on flowers.
Click lamp that appears in the hole the bees came from to complete circuit.
Click button half way down cliff face to activate lift capsule.
Click latch above lift capsule door to open.
Click open doorway to enter and descend.

Scene 5 - Hanging around.


Click hole in centre of tree to reveal squirrel.
Click each worm in turn to send woodpecker to eat them. Without the worms making that noise the squirrel can listen to his music.
Click the red button on the squirrel's gramophone to begin playing.
Click the discs to change the music.
Click the discs to change the music again. The owl likes this one and begins to dance.
Click the owl to make him hop to the end of the branch. You will need to do this three times. His dancing will dislodge your lift capsule from the branch and you continue to descend.

Scene 6 - Outside the control room.


Click the door latch to exit the lift capsule.
Click the lever to allow ants to pass.
While the anteater is occupied with an ant, click the stairs to ascend.
Note the pattern on the control room door.
Click the access box on the wall next to the door to open it.
Click the open box to use access panel.
Click controls on the panel to switch on lights in the paten found on the door. The door will open.
Click open door to enter control room.

Scene 7 - Inside the control room.

Click flashing red light to switch on main lighting.
Note markings on side or boiler: Q=50.
Note reading on gauge: Q=30.
Click "+" control on box with diagram of ladder twice to increase Q to 50.
Click center button on same control box to extend ladder.
Click directional control on boiler above ladder to adjust trajectory.
 
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